Gamedev & Graphics-Oriented Mathematics
Math resources with an explicit gamedev focus.
- 3D Math Primer for Graphics and Game Development
The book focus on cover fundamental 3D math concepts for beginners
- Math For Game Devs (2020)
Four part lecture on essential math for game developers by Freya Holmér
- Barycentric Coordinates
An interactive introduction to barycentric coordinates. It starts with linear-interpolation and generalize it to triangles and higher-dimensions.
- Gimbal lock confusion
A stackoverflow answer on why the Gimbal lock occurs
- Foundations of Game Engine Development, Volume 1: Mathematics 1st Edition
Introduces math routines with implementations. It also touches Grassman algebra
- Mathematics for Computer Graphics
comprehensive range of mathematical techniques and problem-solving strategies associated with computer graphics